Today we were given our brief! and overall the project that we will be working on over the next 7 weeks. Essentially we have to create a gargoyle as a final piece that has been designed in zBrush. Furthermore we need to show all of our workings, research, iterations etc.
The final gargoyle piece has to fit the specifications of a current gen console (PS4, Xbox One or PC). It is not to be articulated or animated in any way. In this model we have to show efficient topology and it has to be textured.
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