Friday, 10 April 2015

BIG MAYA STUDY

City Street

For this piece I decided that I wanted to make something on a much larger scale in comparison to my other studies. Now that I have got to grips with the software and am feeling a lot more comfortable  using it I decided that I wanted to make an environment piece. Organic things are much more difficult to make in a package like Maya so I went for a city street. The entire thing is made up off the top if my head and didn't use any references which is stupid of me. So next time I will do my research.



It was a lot quicker and easier than I originally expected it to be. This entire scene took just over 2 hours to create. This is mostly because it is all repetition.





I started by making a singular window and then duplicating it into a line of 8, then attaching another row above and finally adding in the door. Furthermore all of the other assets in the scene are duplicates with a very simple mesh as throughout the whole piece I wanted to keep the whole thing as efficient as possible.





BASIC MAYA TEXTURE STUDY

Texturing for a beginner

As I am very unfamiliar with texturing in Maya I thought that I would start off with something extremely simple. For example I have decided to pick a basic barrel as its not so much about the modelling.




I am pretty happy with the result as the thought of UV's in Maya was very daunting. Hopefully I can progress to more complex objects in terms of texturing. Next time that I do a textured asset I intend on creating my own texture either from scratch or simply one I have taken myself.